Everybody’s Gone to the Rapture – Review

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Developer: The Chinese Room

Release Date: Platforms: PC, PlayStation 4
Genre: Narrative, Walking Simulator, Exploration, Mystery
Age Rating: 16+
Game Play Time: 4h -6h
My Rating:
2.5starNew

Description

Deep within the Shropshire countryside, the village of Yaughton stands empty. Toys lie forgotten in the playground, the wind blows quarantine leaflets around the silent churchyard. Down on Appleton’s farm, crops rustle untended, the early harvest abandoned halfway through. The birds lie where they have fallen. A pair of shoes hang from the overhead wires. The windmill continues to turn unobserved. Strange voices haunt the radio waves as uncollected washing hangs listlessly on the line. There is light in the wires. The televisions are tuned to vacant channels. Above it all, the telescopes of the Observatory point out at dead stars and endless darkness. And someone remains behind, to try and unravel the mystery.

Immerse yourself in a rich, deep adventure from award-winning developer The Chinese Room and investigate the last days of Yaughton Valley. Uncover the traces of the vanished community; discover fragments of events and memories to piece together the mystery of the apocalypse.

Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.

Trailer


Untitled


MyReview

Rapture, in my opinion, is exactly what we called a Walking Simulation. This game doesn’t require any gaming skills or puzzle-solving ability. It’s a game for players that enjoy beautiful graphics, a dystopian/mystery feel and love to solve the mystery of how the end of the world happened.

Things I liked:

  • Very nice graphics and environment.
  • The story is well written. There are multiple characters that you get to discover the story and find out how they all tied together.
  • Doesn’t require any specific skills to play and complete it
  • The music is also beautiful.

Things I didn’t like:

  • There is no “run” mode with mean that it can be very boring to get from one place to another especially when there is nothing to do on your way.
  • The orb that is supposed to guide you can occasionally misbehave and get stuck. I happened to me and I spend 1 hour going back and forth trying to understand what I missed. Until I just closed the game and the orb start behaving normally again.
  • The ending was very confusing and I personally didn’t make any sense of it and it kind of ruined my experience.  But I know that many people did like and they are a lot of theories online if.

In conclusion, for my liking, it was an average game.  But I still believe that many readers will enjoy the story and the process of discovering what happened to this town and the people living there.


Did you find this interesting? Is there some specific information you would like to read about that I can add? Please leave your comments and feedback below!

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